Procedural Buildings - Creating a Modular Grid
Indie-Pixel is creating a series of videos on how to make your own custom Procedural Building System for the Houdini Engine on Patreon!
Indie-Pixel is creating a series of videos on how to make your own custom Procedural Building System for the Houdini Engine on Patreon!
That latest Indie-Pixel Mini-Course has arrived! This time we walk through the entire procedural prop pipeline in Houdini, Painter, Unity.
In this post I wanted to introduce a new project I have going on the Indie-Pixel Patreon Page, Road Networks for Games use Houdini Engine!
In this course we are going to walk through the entire process of creating a tiled 4K terrain using PDG and Unity 2019.3 + URP
Throughout the course you will learn how to utilize VEX to create the tiling pattern, we will understand how to create HDAs for the HEngine!
Welcome to another Procedural Props mini-course by Indie-Pixel! In this min-course we will Procecdurally model a Pumpkin in Houdini!
Learn to build a completely procedural Race Track Tool set with Houdini and the Houdini in Unity and in Unreal!