I have had a lot of individuals ask me about the latest version of the sweep node and so I wanted to make a quick video about the core features of the new node and how it greatly speeds up your procedural workflows.
In this video we are going to walk through the basics of the new Sweep Node. We are going to learn how to use the new Surface Type Features, How to auto generate UVs, and how to work with different types of inputs along the way. This is a great introduction to using the new Sweep Node in Houdini 18.
Check it out and if you'd like the video and assets you can find them at the link below.
Gumroad Link: https://gum.co/h-18-sweep
Thanks so much!
Kenny
Indie-Pixel
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