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Houdini 18 - Procedural Prop Modeling - Skate Ramp

In this next Indie-Pixel Mini-Course we will walk through the entire process of creating a Chinese Knife prop for your game development projects. You will be taken through each step of the process from procedural modeling in Houdini, to texturing in Substance Painter, then finally setting up the the prop in a Unity scene.
What will I Learn?
  • The Basics of Procedural Modeling

  • The Basics of Procedural UV's

  • How to Create Low and High Res meshes in Houdini

  • How to Export from Houdini

  • Setting up a Substance Painter Project

  • How to Texture with Substance Painter 2019

  • How to set up a scene in Unity 2019

  • How to Match the Look of Painter in Unity

Course Description

In this next Indie-Pixel Mini-Course we will walk through the entire  process of creating a Chinese Knife prop for your game development  projects.  You will be taken through each step of the process from  procedural modeling in Houdini, to texturing in Substance Painter, then  finally setting up the the prop in a Unity scene.

If you are new to Procedural Modeling or Procedural content creation for  games, and want to jump start your learning in Houdini, then this  course is perfect for you!

Duration:

4h 20min

Price:

$12.99

Source Files Included

Complete Houdini Project
Complete Substance Painter Project
Complete Unity Project

Instructor:

Kenny Lammers

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